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Diablo 4 Loot Drops Are Frustrating High-Level Players – TheFantasyTimes

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By Nikita Gambhir

Diablo 4 Loot Drops Are Frustrating High-Level Players


Players of the popular game Diablo 4 are finding it increasingly difficult to come across good loot in the endgame. Some players have suggested that Blizzard may have reduced the drop rate of valuable items, making it difficult for players to progress. While Diablo 4 is designed with endgame in mind, it is also based on seasonal play, where players create new characters every three months. This may mean that endgame is not optimized for long-term play, which can be frustrating for some players.

The game is designed so that players will be around level 50 when they finish the campaign. Beyond this point, players will focus on itemizing for their build and continuing to level up. There are also concrete goals such as unlocking both World Tier 3 and World Tier 4 by completing Capstone Dungeons and earning Renown in the open world. However, the heart of progression in the game lies in looting and leveling up.

Many players are finding that at the highest levels of endgame, the game becomes tedious and the rewards are minimal. One Reddit user posted a popular thread titled \”At level 99, still using items from 70-75. No upgrades for 20+ levels.\” They believe that while grinding gear should be difficult, finding no upgrades for so many levels is unacceptable. Other players agree with this sentiment in the comments section, with some players stopping playing characters around level 75 and trying out other classes. Some speculate that there’s an unreleased World Tier 5 for levels 90-100 that Blizzard is holding back for release later.

While it can be difficult to grind for gear past level 70 or 80, there are other ways to progress in the game. Leveling up for Paragon Points and completing Nightmare Dungeons to power up Glyphs are both necessary paths for scaling up a character’s strength. However, these systems are relatively grindy as well.

It’s important to recognize that even dedicated Diablo 4 players may struggle with ever reaching Level 100, let alone defeating the final boss of the game’s endgame. Those close to Level 100 and even those who have climbed into World Tier 4 are a minority of players. Blizzard has to balance providing a satisfying endgame for this minority of players with creating content that a majority of players will also enjoy. It may take some time and several seasons for Blizzard to find a comfortable balance.

If you’re a fan of the game, Diablo 4 is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

For more tips and tricks, check out our article on Diablo 4: 8 Things That Players Shouldn’t Waste Their Gold On.


Diablo 4 Loot Drops Are Frustrating High Level Players TheFantasyTimes

Good loot is increasingly difficult to come by in Diablo 4‘s endgame, and some players believe that Blizzard has overturned it so items worth keeping aren’t dropping enough. Diablo 4 is perhaps the first game in the franchise to have been designed with endgame in mind. However, Diablo 4 is also based on seasonal play, where players make new characters every three months. As such, endgame may not necessarily be optimized for long-term play. That’s a barrier some Diablo 4 players may already be encountering.

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The Diablo 4 campaign is designed so players will be around level 50 when they finish. Past this point, players will primarily be focusing on itemizing for their build and continuing to level. There are more concrete goals, too, like unlocking both World Tier 3 and World Tier 4 by completing Capstone Dungeons and earning Renown in the open world. Looting and leveling lie at the heart of progression, though, undeniably.

RELATED: Diablo 4 Reveals How to Unlock ‘The’ Title

What players are finding when they reach Diablo 4‘s highest levels of endgame, however, is frustrating tedium with little reward. Reddit user Subspace13 posted a popular thread titled “At level 99, still using items from 70-75. No upgrades for 20+ level.” The body of the post mentions that while they agree grinding gear should be difficult, finding no upgrades for so many levels is “absurd.” They also mention that they’re grinding level 50 and higher Nightmare Dungeons for loot.

Other endgame-minded Diablo 4 players agree with this sentiment in the Reddit post’s comments. One player describes level 70 and World Tier 4 as the “Soft Cap” for endgame, with only marginal differences in loot beyond. Other players say they stop playing characters around level 75 and try out other classes. Another theory is that there’s an unreleased World Tier 5 for levels 90-100 that Blizzard is holding back for release later.

Just because gear can be difficult to grind past level 70 or 80 doesn’t mean that there aren’t other opportunities for progression. Leveling up for Paragon Points and completing Nightmare Dungeons to power up Glyphs are both necessary paths for scaling up a character’s strength. Those are both relatively grindy systems themselves, though.

It should be recognized that even dedicated Diablo 4 players may struggle with ever reaching Level 100, let alone defeating the “final” boss of the ARPG’s endgame. Those close to 100 right now, and even those who have climbed into World Tier 4, are a minority of players. Blizzard has to balance providing a juicy endgame for this minority of players with creating content that a majority of players will be able to enjoy. It may take some time, and several seasons, for Blizzard to find a comfortable balance.

Diablo 4 is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

MORE: Diablo 4: 8 Things That Players Shouldn’t Waste Their Gold On

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