Every Weapon In The Game (& Their Stats)
In the realm of Final Fantasy 16, a plethora of weapons awaits your selection. While some are easily obtainable, others pose a greater challenge. However, it is crucial to note that even if you manage to acquire these elusive weapons, you may already possess a superior or equally formidable weapon.
To navigate this intricate web of weaponry, it is essential to familiarize yourself with the stats of each weapon. Understanding the impact a particular weapon can have on your damage output and the ability to stagger enemies will not only save you time but also aid in strategizing your journey through the game’s captivating narrative.
Each weapon in Final Fantasy 16 possesses two key attributes: Damage and Stagger. Damage determines the amount of health deducted from an enemy’s health bar with each attack, while Stagger governs the speed at which you can incapacitate an adversary. Concerns regarding the weapon’s effect on your health, defense, or other factors need not burden your mind.
Furthermore, many weapons can be enhanced and their stats amplified at the esteemed Blackthorne, the proficient blacksmith. These upgrades are reflected in the weapons, showcasing multiple values within each box. The initial value represents the weapon’s base stats, preceding any enhancements. Subsequent numbers signify the stats following each upgrade, culminating in the final number representing the weapon’s peak performance.
Weapon Attack/Stagger Stagger
Sparring Sword 55 55
Rosarian Oath 55 55
Imperial Infantry Blade 75 75
Broadsword 80 90 100 80 90 100
Longsword 95 105 115 95 105 115
Bastard Sword 110 120 130 110 120 130
Gaia Blade 140 150 160 140 150 160
Platinum Sword 200 210 220 200 210 220
Enhancer 230 240 250 230 240 250
Diamond Sword 245 255 265 245 255 265
Rune Blade 275 285 295 275 285 295
Defender 320 330 340 320 330 340
Stormcry 135 135
Flametongue 180 180
Levin store 195 195
Grindstone 225 225
Brightburn 270 270
Icebrand 300 300
Everdark 315 315
Invictus 165 165
Coral Sword 185 185
Ancient Sword 252 252
Excalibur 268 268
Masamune 310 310
Ragnarok 325 325
Gotterdammerung 375 375
Braveheart 130 130
Bloodsword 130 130
Ultima Weapon 700 700
As you can observe, the Damage and Stagger values remain consistent. Hence, the decision-making process between utilizing a high-damage or high-stagger weapon is simplified. Ultimately, it boils down to selecting a weapon that provides a boost in both stats. These weapons do not significantly alter your melee combat style or gameplay mechanics, making the decision-making process effortless.
If you find yourself with surplus weapons that are gathering dust, consider selling them at various in-game stores. Many of these weapons fetch a substantial price, enabling you to acquire other valuable items or fund upgrades for your favored weapon.
NEXT: Final Fantasy 16: A Definitive Ranking of Every Odin Ability
There are a lot of weapons to choose from in Final Fantasy 16, and while some of them are pretty straightforward to find, while others are a little trickier to get your hands on. And even if you find one of these trickier ones, you may already have a weapon that is better or just as good.
This is why it’s important to know what each weapon has in terms of stats. Knowing whether a certain weapon will give you a boost in damage and stagger can help you save some time in pursuing these weaponsand also help plan your journey through the game’s story.
Every Weapon In Final Fantasy 16
Every weapon comes with two stats: Damage and Stagger. Damage, as you can guess, determines how much health you take off the enemy’s health bar with each attack, while Stagger determines how quickly you can cause an enemy to be Staggered. There will not be any need to worry about how a weapon might affect your health, defense, or anything else.
Many weapons can also be upgraded to boost their stats at Blackthorne, the blacksmith, and these upgrades are reflected in the weapons with multiple values in each box. The first value you see will be its base stats before any upgrades are done to it, each number underneath that will be the stats once you have applied an upgrade, with the final number being the stats at the weapon’s top tier.
Weapon | Attack/Stagger | Stagger |
---|---|---|
Sparring Sword | 55 | 55 |
Rosarian Oath | 55 | 55 |
Imperial Infantry Blade | 75 | 75 |
Broadsword | 80 90 100 | 80 90 100 |
Longsword | 95 105 115 | 95 105 115 |
Bastard Sword | 110 120 130 | 110 120 130 |
Gaia Blade | 140 150 160 | 140 150 160 |
Platinum Sword | 200 210 220 | 200 210 220 |
Enhancer | 230 240 250 | 230 240 250 |
Diamond Sword | 245 255 265 | 245 255 265 |
Rune Blade | 275 285 295 | 275 285 295 |
Defender | 320 330 340 | 320 330 340 |
Stormcry | 135 | 135 |
Flametongue | 180 | 180 |
Levin store | 195 | 195 |
Grindstone | 225 | 225 |
Brightburn | 270 | 270 |
Icebrand | 300 | 300 |
Everdark | 315 | 315 |
Invictus | 165 | 165 |
Coral Sword | 185 | 185 |
Ancient Sword | 252 | 252 |
Excalibur | 268 | 268 |
Masamune | 310 | 310 |
Ragnarok | 325 | 325 |
Gotterdammerung | 375 | 375 |
Braveheart | 130 | 130 |
Bloodsword | 130 | 130 |
Ultima Weapon | 700 | 700 |
As you can see, Damage and Stagger are always the same numberso you won’t have to decide much between using a weapon with high damage and one with high stagger. It all comes down to which weapon will give you a bump in both stats. They won’t differ your melee attacks or anything in terms of how you play, really. It makes it really easy to decide between them all.
If you find yourself without using a weapon, you might want to consider selling them at one of the stores around the game. Many of the weapons can fetch a pretty high price when sold, which can help you buy other items or even pay for the upgrades to a weapon that you are using.