The Legend of Zelda: Tears of the Kingdom introduces plenty of new mechanics for Link and players to experiment with, but perhaps the most entertaining of them all finds itself in the Hero of Hyrule’s own home. Although it would probably only contribute to the franchise’s confusing and convoluted timeline, one of Link’s newfound abilities in particular would make for a fantastic Zelda spin-off game – especially for fans of cozy, relaxing gameplay.
[Warning: The following article contains minor spoilers for The Legend of Zelda: Tears of the Kingdom.]Indeed, Breath of the Wild saw the protagonist become a homeowner, but Link’s house and new abilities don’t actually pertain to the cottage built in Hateno. The house is still there, but oddly enough, it seems to be under the ownership of Princess Zelda – possibly indicating (alongside other clues) that Link and Zelda may be dating in TOTK. While it’s still possible to visit the humble home in Hateno, players can move onto even bigger and better things in the Akkala region, wherein the game starts to show the inklings of a potentially great Zelda spin-off game.
Link Can Build A House In Tears Of The Kingdom
In Zelda: Tears of the KingdomLink can actually build his own, fully-customizable house. By helping out Mattison (Rhondson and Hudson’s now-older daughter) leave Tarrey Town for the first time in the “Mattison’s Independence” side quest, the relieved parents will thank the player with 200 rupees and the ability to purchase a property outside the settlement. From there, Link can have Hudson Construction build up to 15 different rooms on his plot of land – ranging from simple bedrooms to a Blessing Room with a Goddess Statue – which he can assemble using the Ultrahand ability. It’s an expensive process, but one that gives players free rein.
Link’s House In TOTK Could Inspire A Zelda Town Management Game
While building Link’s house in Tears of the Kingdom is fun enough, it could be even more fun as part of its own, one-off Zelda game. All the rooms available to the protagonist are pre-built into shipping container-esque blocks and assembled like so, which provides a solid balance between customization and restriction (as per the Nintendo Switch’s capabilities). It would be easy to incorporate such a simple building system into a town management game, wherein players could be in charge of constructing and successfully running a village of their own in the Kingdom of Hyrule.
Considering what happens to Zelda in Tears of the Kingdomthe Hero of Hyrule probably has better things to worry about instead of building and managing a new village. After all, he essentially already did so in Breath of the Wild with Tarrey Town itself. However, it’s hard to deny that Link’s customizable house in The Legend of Zelda: Tears of the Kingdom proposes some intriguing possibilities for a town-management spin-off game set in the lovely, magical land of Hyrule.